#include "Duck.h"

namespace Dicewars
{
	Duck::Duck()
	{
		Box boundingBox = Box();
		model = new ColladaModel("data/duck.dae", boundingBox);
	}
	
	Duck::~Duck()
	{
		delete model;
	}
	
	void Duck::Draw()
	{
		model->Draw();
	}
	
	ColladaModel* Duck::GetModel() const
	{
		return model;
	}
}
